![]() ![]() Players battle bosses to progress through the story, while interacting with non-playable characters. Siegmeyer embodies this aspect of the world in a way I think is very cool.The Dark Souls games are played in a third-person perspective, and focus on exploring interconnected environments while fighting enemies with weapons and magic. Maybe you were taught and instructed and helped by someone else, but when someone else does everything for you… It’s natural to lose hope, and the drive that pushes you to persevere. And it sucks! You were helping him out with good intentions, but sometimes, there’s things that one must do by oneself. At the very end, though, when he realizes he can’t do anything without your help, that is when he truly loses, and goes Hollow. It’s why Siegmeyer keeps failing so much but keeps showing up nonetheless. The only way to lose in Dark Souls is when you decide you won’t try anymore. The world game will never once change again, and you’ve effectively gone Hollow in a doomed, stagnant world. There is a way to lose in Dark Souls, however: You lose when you turn your console off, pop the game disk out, and don’t keep trying. ![]() Dying, failing to succeed, is part and parcel of Dark Souls, but it is not losing. You don’t hit the Retry button or the Continue button, no, you are back on your feet and then you do whatever you want. When you die, you are told “You Died” and then you go back to the last Bonfire you used. There’s no game over screen in Dark Souls. In that regard, I think Siegmeyer represents a player that gives up due to not being able to do anything without co-op. ![]() So long as you have a purpose, you won’t go Hollow, because you have something to strive for, something to aim for, something to achieve, and if you can keep picking yourself up, you can keep trying until you get there. Purpose is the number one driving force in the Dark Souls universe. One of the few optimistic figures in Dark Souls 1, a particularly bleak entry in the series in hindsight, who ultimately goes Hollow when he realizes… There’s not much he can do. Poor guy just needs a break, and yet, he forbids himself the break until he accomplishes something, anything. The entire thing about Siegmeyer is that he’s a Quixotic figure, a perhaps not too capable golden hearted man looking for adventure and people to save, but that due to his tunnel vision regarding knighthood, ends up tripping all over himself and lands himself in dire situations. Siegmeyer of Catarina (that is the Dark Souls 1 iteration for those who were about to Google which one it was) always sticks out to me as one of those delicious victims of good intentions. LITERALLY the only square that matters for him, consider it a mini-bingo. ![]()
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